Short: PoVSB v0.99 16bit Windows version Type: edit/pc Author: Jeff Hauswirth Uploader: Frank Neumann NEW PoVSB v0.99 PoVSB is a Windows based modeler for the Persistence of Vision Raytracer. The goal of PoVSB is to allow users of PoV to quickly and easily design scenes in the Windows environment with true camera preview of the scene so no guess work is involved. Features: Four view of scene-3 ISO views, 1 Camera view Objects supported- Sphere, Box, Plane, Cone, Cylinder, Torus, Bézier Surfaces, Height Fields, Blobs (Importing from Blob Sculptor), Lathe. CSG- Union, Merge, Intersection, Difference RAW- Flat or smooth output to PoV format. DXF- Polylines only- Extruded/Beveled- 3D Text. Option to apply different textures to the bevel, face, and sides of the extruded object. Smooth triangle output for dxf objects. Lights- Point, Spot , and Area Lights looks_like- Point, Spot, and Area lights. Layers Textures- Customizable, Add your own textures What's New: Applying different textures to the bevel, face, and sides of extruded DXF objects. Lathe. Lathe is done using 3D Bezier lines. Not only is it used for the contour, but you can change all the control points in 3D. (yet to find a use for it, but someone may find one) Smooth triangle output. looks_like for Point, Spot, and Area lights. Many bug fixes. The psb format has changed once again, so open old psb files at your own risk. How to get PoVSB- ftp to- ftp.csn.org In directory /povsb If you already have PoVSB you only need to get povsbXX.zip, Otherwise you need to get povsb.zip.